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Character Design

Character Design is one of my main passions in terms of concept art, i love the process of designing and bringing characters to life.

Break down of the environment work in the environment portfolio.
 

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A World Without

This is a University Project focused on the idea of a world without glaciers and how my protagonis Charlie would adapt to survive in a world where water levels have risen drastically and there is nuclear waste seeping into the water, mutating the sealife into dangerous beasts.
 

Programs used: Photosho[/ Procreate

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Superhero Brief

This brief for Uni was set by K9 Digital. We had to create and design an interesting superhero character. My character is a ballerina turned superhero with the abilitu to influence time by pirouetting in the centre of their comically large pocket watch.
 

Programs used: Photosho[/ Procreate

Shopkeeper

Programs used: Photoshop

This was a university project where I had to create a character for a shopfront I had originally designed. this character is a happy go lucky mechanic with a secret, he is always happy to help and enjoys his job more then anything.
 

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Comic

This is a personal project I have been continuously working on for about a year now, it is a super hero based comic and those seen to the right are some of the cast from the first issues
 

Programs used: Procreate

DnD

Tritelious (above) is a DnD character I created. I explored character design and weapon design with his sword as well as a few expressions.
 

The 1920's sheet are the four player characters, experimented with shape language.

From left to right: Ivy (my character), Orion (By Clockwork), Coco (By Scar) and Bonnie (By Gaz)
 

Aello (right) is an ancient Greek D&D character inspired by the Greek myth of Arachne and the Amazonian Women.
 

Programs used: Procreate

Unofficial OSRS Designs

This is an art test as part of a mentorship and NOT official art!

OSRS Character and boss pair design for a uni External art exam.

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Programs used: Photoshop & Procreate

Game Jam

This project was part of a game jam at university, I had to do the character design as well as work a numerous elements of the UI mainly including text boxes and buttons for the home screen 
 

Game:

Melodies of the Museum here

Programs used: Photoshop

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